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This is displaying the changes from 2010-06-29 01:06 to 2011-08-21 04:08

  1. Pages under this:
  2. * ((Downtime Actions Guide))
  3. * ((Downtime Force Guide))
  4. +* ((Downtime Priest Skills Guide))
  5. h1. DT Basics:
  6. * Each Downtime is 90 days, no more, no less.
  7. * There are several categories of actions you can do, some take time, some
  8. do not.
  9. * Administrative actions generally take no time
  10. * Giving someone money or an item generally takes no time (Equipment and
  11. financial actions)
  12. * Co-ordinating with someone else takes no time
  13. * Generally anything else takes some of your precious DT days.
  14. h2. Samples
  15. For the purposes of this guide we have the following tech tree:
  16. * Bake Cake: "allows you to bake a cake!" Takes 30 days to learn, 10 days
  17. to teach.
  18. * Bake delicous cake: "allows you to bake a delicious cake". Takes 35 days
  19. to learn, 10 days to teach. Requires you know "Bake Cake" skill.
  20. * Bake moist cake: "allows you to bake a cake that is moist". Takes 30
  21. days to learn, 10 days to teach. Requires you know "Bake Cake" skill.
  22. * Bake delicious and moist cake: "allows you to bake a cake that is both
  23. delicious and moist". Takes 90 days to learn, 50 days to teach. Requires
  24. you know how to "bake delicious cake" and "bake moist cake".
  25. * Brew tea. Cannot be learned on your own, requires you to study a "teapot
  26. lammie" for 75 days. It can be taught in 25 days.
  27. h2. Time taken and things happening
  28. h3. Linear Actions:
  29. First thing for actions that take time, is that you add them to your
  30. character lineally - from start to finish. The system will fill in your DT
  31. from day 1 to day 90, so you have to enter actions in the right order. If
  32. you want to change things it becomes a pain in the neck as you have to
  33. cancel all the actions that followed it.
  34. The one exception to this rule is teaching offers that have yet to be
  35. accepted. If your friend offers to teach you from days 50-55, then until
  36. you accept that offer the DT system will ignore it so far as your actions
  37. are concerned as you haven't done anything with it. As soon as you accept
  38. that offer then that is your action, and any more actions you add will come
  39. after it.
  40. Thus the lesson to the wise: do not accept late-season teaching offers
  41. until you are very sure your earlier stuff won't change.
  42. h3. Things happening
  43. Actions that do not take time generally happen instantly, if you select to
  44. give someone money, the money appears right away in their character screen.
  45. You can cancel this action up until the point they do something with the
  46. money/item, then it's locked and only they can cancel it.
  47. If something takes time, then it does **NOT** actually happen until the end
  48. of downtime when Matt presses the big **"MAKE DOWNTIME HAPPEN"** button.
  49. Until that point it is merely an action in potential.
  50. For example, you spend the first 30 days of DT learning "bake cake", even
  51. though you only need 30 days to learn the skill, you cannot spend the next
  52. 10 actually baking a cake, nor can you teach it to someone that downtime.
  53. Nor can you self learn the next level in cake baking "bake moist cake".
  54. At the next event your character will have gained the skill and it will be
  55. available to use at the event and following downtimes. In the downtime
  56. "bake delicious cake" and "bake moist cake" will appear in your research
  57. options.
  58. The 1 exception to this rule is if you are being taught pre-requiste skills
  59. by someone else.
  60. Say your friend knows "bake delicious and moist cake" this requires you to
  61. know "bake cake" (10 days), "bake moist cake" (10 days), "bake delicious
  62. cake" (15 days) and itself takes 50 days to teach.
  63. If your friend selects to teach you to bake delicious and moist cake for 50
  64. days, the DT system will work out that you need to know other cake-baking
  65. skills first and so will spend 10 days teaching you cake baking, 10
  66. teaching you moist cake baking, 15 teaching you delicious cake baking and
  67. the rest teaching delicious and moist cake baking.
  68. h3. DT system auto-calculating
  69. For skill teaching, you can opt to set the number of days you are teaching.
  70. If you do not fill in the number of days, the system will automatically set
  71. it to the number of days required to teach the skill. If you set the number
  72. of days to higher than required to teach the skill, the system will
  73. automatically lower it!
  74. Now lets assume that you already know delicious cake baking and moist
  75. baking. And you have 2 friends, Weebl and Bob who have agreed to teach you
  76. delicious and moist baking. Weebl can teach you for the first 30 days, bob
  77. can finish you off for the next 20.
  78. When bob comes to teach you, he is a bit lazy and just selects "teach
  79. delicious cake" without specifying the number of days. Initally the
  80. teaching offer will come in taking up 50 days. **When you click ACCEPT**
  81. to bobs teaching the DT system will automatically lower the number of days
  82. required to 20 because you have already had 30 days of teaching from weebl.
  83. Note that this happens when you click accept, so if bob has already put in
  84. other actons for alter he will now have a big 30 day gap in his DT.
  85. Note this is a slight change: previously the DT system could not do this
  86. kind of calculation to take account of teaching that was happening in the
  87. same downtime (because it had not yet been processed), Matt P made the
  88. changes earlier this year so it will now account for your current DT
  89. actions as well as past ones.
  90. h2. Associates and allies
  91. If there are people you interact with a lot, add them as allies. That way
  92. they appear in a dropdown box for all your actions!
  93. h2. Projections
  94. Unless you are dealing with food provisioning for you
  95. colony/friends/whatever you don't have to worry about this, even if it says
  96. that everyone will starve! Don't panic, your character will still find
  97. food, possibly by eating the NPCs.
  98. h3. Known locations
  99. You only know about places your character has been to and done things at.
  100. See act at locations below.
  101. h2. Inventory
  102. Unless you specify otherwise, your character is assumed to be carrying
  103. everything that is in your inventory. That means that they will use them if
  104. in combat, and can potentially lose them
  105. To prevent this, use the store function to stash them under your bed, you
  106. can't use them, but they can't be looted off you.
  107. Hiding: Your character still has the item (so if you hide your armour you
  108. would still have it in a fight) but cannot select it to perform actions
  109. with. This is an older mechnic that played more a part when stealing was
  110. an option. Matt P is considering removing it.
  111. h2. Paying Money and Incurring Debt
  112. Some things in DT require you to pay for them. This will be in a specific
  113. currency dictated by the area of the new world you are in.
  114. h3. They will only accept payment in that form of currency. There is no way
  115. in DT to convert from 1 currency to another.
  116. Don't bother emailing PD. Just don't, your only way nto convert money is
  117. with other players.
  118. If you don't have the money you can incur a debt with the new world
  119. creditors.
  120. If you don't pay this debt next DT you will be blacklisted (unable to
  121. borrow any more from them) and incur (a ruinous rate of) interest on the
  122. debt. Like the ordinary people, the creditors will only accept currency
  123. that the debt is in.
  124. It doesn't matter if your debt is for 1 silver ducatto, they won't accept
  125. your 5 Mark piece and you will be black-listed for that downtime.
  126. __Advice: check what your debts are when the DT results come out and make
  127. sure you change some money in uptime to pay them.__
  128. h2. Depositing Money
  129. There is a downtime facility to deposit money with the Ramici Capell. This
  130. money will not appear in your event pack, and so its useful for storing
  131. money that you only use in DT (if for example you incur debts in a currency
  132. other than your characters primary one). Please note: The players in the
  133. Ramici Capell trade house have **NO** access to this money, __you cannot
  134. access it at an event!__
  135. h2. News
  136. During Downtime stuff will happen. If your character is in the area when it
  137. happens (due to being taught, acting at location or moving themselves) they
  138. may hear about it. Learn to enjoy this.
  139. News reports are based on what your alligence is and it is entirely
  140. possible that 2 different people will get 2 different (and contradictory)
  141. versions of the same event. Learn to enjoy this even more.
  142. h2. Praying
  143. You can pray in DT. Praying is under your Character screen, not the
  144. downtime screen. Click the character screen, select your character, and on
  145. the character page there will be a line of buttons running down the right
  146. hand side. One of them is "submit prayer".

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