These are the differences between two versions of FOIP. Lines styled like this have been added to the entry, lines like this have been removed.

This is displaying the changes from 2008-07-27 10:07 to 2010-06-07 03:06

  1. h1. FOIP
  2. +This is one of the channel ((Rules))
  3. +
  4. (Perspective is from the point of view of ((~Aquarion)) unless otherwise
  5. indicated)
  6. FOIP(Find Out In Play) is the concept that you shouldn't find out in
  7. downtime information that would affect your character's behaviour in up
  8. time. Maelstrom's system is heavily biased towards the view that you
  9. shouldn't share in-character information. My interpretation of how the FOIP
  10. rules work on IRC - a medium where we don't have the benefit of choosing
  11. not to read aspects of the community that look dangerous - is that stuff up
  12. on the website, or in the Almanac, or about the _existence_ of other
  13. peoples' characters is not FOIP. Anything about *your* character's views
  14. and affiliations isn't banned either, but do not wax lyrical about the
  15. Eidolon Toasterface's conversion to the Jaguar's "Cheese" totem, even if
  16. "Everybody knows". Maelstrom is big enough that "Everybody knows" is going
  17. to be incorrect, and if it means that the last group of Huntress followers
  18. being corrupted by Toasterface's twisted soul now know he isn't loyal
  19. anymore, you've spoilt someone's game. That's characters.
  20. -True names of any character not played by you are always banned, whether
  21. +*True names of any character not played by you are always banned*, whether
  22. they're pinned up in the bar, painted in six foot letters onto GOD or
  23. belonging to "retired" characters. Again, I don't care if "Everyone knows",
  24. you should remember that there's a huge information wall between large
  25. sections of the player-base. Even when one group of people _went around the
  26. entire site_ making sure everyone knew someone's true name, it wasn't
  27. -universal. No True Names. Even dead/retired character's ones, for reasons
  28. -starting with "how sure are you that they're retired" and diverting very
  29. -quickly into stuff I'm not going to explain. FOIP :)
  30. +universal. *No True Names*. Even dead/retired character's ones, for
  31. +reasons starting with "how sure are you that they're retired" and diverting
  32. +very quickly into stuff I'm not going to explain. FOIP :)
  33. Game element FOIP is more complicated. Personally, I think some of the FOIP
  34. around how some things work gets to the level of being silly, which is why
  35. I will tend not to step in and say "Step away from that, please" unless
  36. someone actively mentions - on channel or in query - that the current
  37. discussion is in danger of spoiling their game. Again, things you think are
  38. "universal" are decidedly not. For example, one of Maelstrom's strong areas
  39. is the in-game currency. Not just because a LARP system with this many
  40. currencies - all produced with such glorious physreps as to spoil all of us
  41. for other games - is a shining beacon, but also because there is no
  42. centralised conversion between currencies. How many schillings to the mark
  43. is fixed, but marks to florin is not and you're likely to get a different
  44. conversion rate from who you're speaking to depending on how much maths
  45. they want to do, how much they want/need the currency you're giving them
  46. and how much they like you. All this leads to a fluidity in the actual
  47. value of any items, including money itself, which brings slight confusion,
  48. and therefore Quality Role Play and fun to the player base. A minor thing,
  49. but a thing none-the-less.
  50. But, to repeat, outside stuff that's obviously FOIP, my tendency at least
  51. (and it goes without saying that this doesn't apply to Sal, Delvy,
  52. Lampstand or anyone else who gets ops) is to start stamping on people only
  53. if someone has mentioned that the current subject is spoiling their game.
  54. If it looks like that line is drawn arbitrarily, it's simply because that's
  55. what has been complained about. One day, the person whose game I'm
  56. defending could be yours, so please don't be an arse about it.
  57. In general, please don't be an arse about it and respect other people's
  58. boundaries for FOIP, please.
  59. Rant over.
  60. -- Nicholas Avenell, UsuallyKA ((~Aquarion))

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